Unity Partners with Mazda to Transform In-Cabin Car Experience
Co-development deal aims to create a more seamless, intuitive experience for 2025-2027 Mazda car models and beyond
Unity Industry and Runtime will be used to support Mazda’s human machine interface (HMI) and graphic user interface (GUI) development, including integration into in-car operating systems. Leveraging Unity for HMI/GUI development enables seamless integration of diverse digital tools used across various phases of automotive development, from design to engineering, reducing rework and enhancing operational efficiency. By embedding applications created with and optimized through Unity into in-car devices, Mazda expects to advance high-performance capabilities that are more attractive and intuitive for its customers.
"Mazda is accelerating research and development in all areas under the 2030 Management Policy,” said
Over the past five years, Unity has seen several successful implementations of its real-time 3D platform supporting advancements in the automotive industry. With Mazda, Unity looks to not only support HMI advancement, but to also showcase how real-time 3D technology can support longer-term transformation plans for automotive manufacturers.
“It's an honor to partner with Mazda as they leverage Unity’s cutting-edge technology to create new innovations that will prioritize the driver needs, while also delivering the ultimate driving experience for all passengers,” said
For more information on Unity solutions for Industry, please visit https://unity.com/products/unity-industry.
About Unity
Unity [NYSE: U] is the world's leading platform of tools for creators to build and grow real-time games, apps, and experiences across multiple platforms, from mobile, PC, and console, to spatial computing. For more information, visit Unity.com.
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yui.araki@unity3d.com
ryan.wallace@unity3d.com
Source: Unity