Games Peripherals and Accessories Will Be a $20 Billion Market in 2025, Omdia Finds
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Global spend on games peripherals and accessories, 2025 vs 2030 (US$ billions) Source: Omdia
Gaming monitors, a new addition to the forecast, will be the leading force, contributing a significant 49% of overall revenue in 2025 – and will also rise at the fastest rate to 2030, meaning it will account for more than half of global spend in that year. But there will also be brisk increases in the other categories – gamepads split by Sony, Microsoft, Nintendo, and other brands; gaming headsets; keyboards; mice; and other accessories such as steering wheels or the Switch 2 camera.
While spend on games themselves has struggled for momentum in recent years, revenue from games peripherals and accessories has shown a far stronger performance. Global consumer spend on console, PC, cloud, and mobile games combined was
“One of the challenges in gaming has been the fact that games pricing hasn’t risen in line with inflation,” commented
Omdia’s Games Peripherals and Accessories Market Forecast, part of Omdia’s Games Spotlight Service, breaks out ten countries, as well as providing rest-of-region figures to provide a true global figure.
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Source: Omdia