Mobile Gaming Now a Mainstream Consumer Channel Driving Purchase Impact for Brands, Axon by AppLovin and Kantar Report Finds
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Source: Kantar Mobile Gaming: The New Mainstream Consumer Channel, reveals that mobile gaming is a daily habit for most players, with 70% playing every day, making it one of the most consistent, high-frequency touchpoints available to advertisers.
Furthermore, nearly 40% of mobile gamers reported purchasing a product within three months of seeing a mobile gaming ad — which resulted in high satisfaction (92%) and strong intent to repurchase (82%) — demonstrating that mobile gaming advertising drives sales.
Additional key findings from the Axon-Kantar report include:
- Mobile gaming is a daily habit for most players, with 70% playing every day, making it one of the most consistent, high-frequency touchpoints available to advertisers.
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71% of mobile gamers shop online at least weekly, with 77% spending
$100 or more per month. - Unlike the fatigue often associated with social feeds, mobile gaming drives more positive emotional engagement, with 71% of players saying they view ads favorably while playing.
- Affluent audiences are especially receptive: more than half of households earning $200K+ describe their sentiment toward mobile gaming ads as “very positive.”
- Mobile gaming is driving real commerce, with 7 in 10 affluent gamers purchasing from an in-game ad and almost half converting in the past three months.
To view the full Mobile Gaming: The New Mainstream Consumer Channel report, visit here.
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